package com.treegames.rpghelper.sheet;

public class SavingThrows {
private int fortitude;
private int reflex;
private int will;
public int getFortitude() {
	return fortitude;
}
public void setFortitude(int fortitude) {
	this.fortitude = fortitude;
}
public int getReflex() {
	return reflex;
}
public void setReflex(int reflex) {
	this.reflex = reflex;
}
public int getWill() {
	return will;
}
public void setWill(int will) {
	this.will = will;
}


}
